![]() ![]() ![]() (A word on Technomancers: don't, until you have an experienced group. The game uses them, then runs with it to its logical cyberpunk awesomeness. Unlike Technomancers (see below) these guys are a must.Īs for hackers & riggers, they are pretty cool guys, but to really get into the hacker/ rigger, you must understand modern, real world networking concepts. The rest of the traditions from Street Magic are OK, but for newbies, best to stick to Shamans and Hermetics. Never let the caster be a possession mage or a "home brew" tradition. As for the actual pre-made characters, they are under optimized for their specialty, but they can get the message across to the players (don't be stupid, never get into a running gun battle, always plan out your missions accordingly, never assume your the biggest one on the block, and the countless others they have) so that they can make their over optimized characters later.Ī word of advice from one SR4 GM to another: ![]() However, for a "tutorial" one shot session of SR, they work fine.Ĭharacter creation in SR4 is easy peasy, once you figure out where everything is and what it means. Their numbers are off, +/- 20 points on some of them. Well, I think a couple of them actually did their numbers wrong, and come a couple of points above or below 400.Yep. ![]()
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